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Games

"Sugar Busters" (Aug 2021- Dec 2021 )

I worked on a game called "Sugar Busters" a side scrolling beat-em-up game. I was in charge of both the design and art elements. Designing the characters, story, level layout, and UI with teammates has been a major part of my job. I also worked on 3D assets and character animation.

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Programs used: Maya, Adobe Illustrator, Unreal, and Paint Tool SAI

Trailer by: Georges Abi-Aad

UI Work

Health Pick-Up

Character Icon

Upgrade_UI.png

Story Art

Character Design (Sugar Busters)

Models
(Sugar Busters)

3D Models

Stove3D_Modle.png

"The Hunt" (2020)

This is a stand alone project I worked on in spring of 2020. Play as a crazy girlfriend who breaks into her boyfriends house to find out if he's cheating. However, there might just be a secret motive behind her search!

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Programs Used: Unreal, Maya, Substance Painter, and Photoshop

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